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NeoPZ
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Contains the implementation of the TPZIntRuleP3D methods. Cubature rule for pyramids. More...
#include <cmath>#include "tpzintrulep3d.h"#include "pzerror.h"#include "pzvec.h"#include "tpzgaussrule.h"#include <fstream>Go to the source code of this file.
Functions | |
| long double | TransformM1AndP1ToZeroP1 (long double ksi) |
| Auxiliar function to compute the linear transformation [-1,1] into [0,1] : T(ksi) = 1/2 * ksi + 1/2. More... | |
| long double | TransformM1AndP1ToM1PZAndP1MZ (long double zeta, long double ksi) |
| Auxiliar function to compute the linear transformation from [-1,1] to [-(1-z),(1-z)] ; Tz(ksi) = (1-z) * ksi. More... | |
Contains the implementation of the TPZIntRuleP3D methods. Cubature rule for pyramids.
Definition in file tpzintrulep3d.cpp.
| long double TransformM1AndP1ToM1PZAndP1MZ | ( | long double | zeta, |
| long double | ksi | ||
| ) |
Auxiliar function to compute the linear transformation from [-1,1] to [-(1-z),(1-z)] ; Tz(ksi) = (1-z) * ksi.
Definition at line 65 of file tpzintrulep3d.cpp.
| long double TransformM1AndP1ToZeroP1 | ( | long double | ksi | ) |
Auxiliar function to compute the linear transformation [-1,1] into [0,1] : T(ksi) = 1/2 * ksi + 1/2.
Definition at line 61 of file tpzintrulep3d.cpp.
1.8.13